57 Degrees North
During this project I was responsible for creating an effective workflow to create a large number of assets for an interactive experience and then executing that workflow with a few other animators artists and programmers. I created a 2D toolkit of rocks and vegetation that I could use for all of the shots.
Vegetation toolkit for scene generation
It’s Always Sunny style exploration
I wanted some continuity with the show’s outside set so I blocked in the whole area quickly in 3D coat to get the angles right. It also provided a good base for painting over. 3D Coat with quick shaders and viewport rendering is a great layout tool for backgrounds.
Let ‘Em Know You’re There
I was responsible for boarding and then creating 2D assets and backgrounds for animated flashback sequences in Readily Apparent Media’s Let ‘Em Know You’re There. I would work from my initial boards to create the final backgrounds and characters in Photoshop and hand them off to the animator to animate in After Effects.
A couple of other still backgrounds from the sequences. I took these from boards all the way through to the finished assets.
Organ City Anti-Smoking Campaign
Along with story boarding the TV spot, I was also responsible for creating 2d asset cards as PNGs and 2d backgrounds for the animators to use in the finished shot. I worked closely with the producer and director to make sure everything was implemented effectively.
Kings of Atlantis
After the initial concept phase of the first season of Kings of Atlantis, I was responsible for helping the production create various 2D assets and matte paintings. The director Tim Cunningham would explain his vision for the scene and I would work to help achieve that goal.
The Dark Reef background matte
Atlantis City background matte
Mighty Coconuts Backgrounds and 2D Assets
I was responsible for creating 2D backgrounds and various props for the two Mighty Coconuts shorts. The assets were created in Photoshop and handed off to the animators for use.